Fpsrpgmmo about societies et character progression

by Jonah Paz

    skill lvls, intense magic and combat system, city building, ever changing map & towns and kingdoms led by real players.

    FULL DESCRIPTION GOES REAALLLY IN-DEPTH, CHECK THE GOOGLE DOC: https://docs.google.com/document/d/112IoZeAyXoxajhubuAKDL4Zc7R1-1AlXXoC-Uz89esw/edit?usp=sharing

    My part

    I will be the director, writer, project manager, financial adviser, and assistant game designer. This is my dream game, man. I'm willing to do a lot.

    (Expected) Revenue

    We will split the revenue, and the game will hopefully be sold for around 30 dollars. For instance if there are four people on the team and we sell 100 copies, each of us will get $750.

    Risks & challenges

    This game is so frickin' ambitious, but it's the game I've wanted to make and play since kindergarten, when we practically played an analog version for 45 minutes every recess, and had our own towns and skills and jobs. I know that this project will take a lot, but I really want it to work out. I have never been more excited to work on a game.
      • Lead Programmer

      • 2-4 h.p.w
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      Function description

      This person will be a prominent member of the team. They will, alongside me acting as the assistant programmer, help stitch everything together. There is a lot of programming to do, but I'm sure we can nail it out.

      Requirements

      Must be very familiar with Unreal Engine 4, and be ready to face a lot of challenges.

      Offer

      A split part of the revenue.
      • 3D animal and prop animator slash modeler

      • 4-8 h.p.w
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      Function description

      This person will create the props and animal rigs and models for the game. I can work on concept art for the different items, but this person will animate and model these entities.

      Requirements

      A 3d modeling and animation software that they are very familiar with, an open mind to what they will create :)

      Offer

      split revenue
      • 3D environmental animator and modeler

      • 2-4 h.p.w
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      Function description

      This person will design things like foliage, structures, buildable items, terrain etc, based on group concept art and ideas.

      Requirements

      Modeling and Animation software that you are familiar with, and ready to use.

      Offer

      split revenue

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  • Starting: Feb 27, 2019
  • Expires in: 71 days
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Teamup by

Jonah Paz

New Haven, United States
  • fps
  • rpg
  • skills
  • citybuilding
  • magic
  • combat
  • ue4
  • mmo
Lead Programmer
status: available
0 requests
3D animal and prop animator slash modeler
status: available
0 requests
3D environmental animator and modeler
status: available
0 requests