'Ripples is a 2D platformer game made with ue4. While the story is still loosely written, we have a base for the game.

    Ripples is a 2D platformer with rpg elements intertwined. Our hero is tasked with traveling to different dimensions to obtain parts in creating the time machine. The time machine will allow our hero to revert the damage caused by the knowledge war of the 23rd century. There will be three different dimensions available. Medieval, Water world, and the Space Colony. Along the way our main antagonist, "Kane" will do anything in his power to stop our hero as he wishes to rebuild the world in a way he sees fit. Stop Kane an obtain the fuses to save the world!

    You will be added to the team's discord upon hiring

    My part

    I am the lead developer at Triple Threat Studios. I am in charge of managing all progress on the game and putting all the puzzle pieces together.

    (Expected) Revenue

    The revenue of the project is not yet known, but we wish to sell at least 10,000 copies at 12.99 a piece.

    Risks & challenges

    Ripples will be Triple Threat Studios very first game. We have attempted to develop in the past but realized we were trying to develop a project far to big for our britches.

    This game is more modest, yet retains a very interesting premise. The goal is the release something as iconic as "MegaMan"

    As with any game, development will not be easy. However, your labor will be greatly rewarded.
      • Programmer

      • 8-16 h.p.w
      Holger Scharf
      1 week ago
      Taken
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      Function description

      Programmers will be in charge of developing the backbone of the game and all of its features.

      Requirements

      The only requirements are to have exceptional knowledge in c++ Ue4 Blueprints knowledge is preferred, but no required

      Offer

      You will receive a certain percentage of the end revenue when the game is released. We can discuss said percentage once you have officially joined the company.
      • Pixel Artist

      • 8-16 h.p.w
      Tony Chen
      2 weeks ago
      Taken
      Show More

      Function description

      Artists will be in charge of creating character sprites, as well as level sprites

      Requirements

      Eceptional knowledge in pixel art creation Having access to photoshop is a plus

      Offer

      You will receive a certain percentage of the end revenue when the game is released. We can discuss said percentage once you have officially joined the company.
      • Level Designer

      • 8-16 h.p.w
      Show More

      Function description

      World builder's will be in charge of setting up the looks for the game.

      Requirements

      Exceptional knowledge in ue4 paper 2D

      Offer

      You will receive a certain percentage of the end revenue when the game is released. We can discuss said percentage once you have officially joined the company.
      • Character Artist

      • 8-16 h.p.w
      Show More

      Function description

      As a character artist you will be required to understand pixel art as well as be able to create animations for the characters.

      Requirements

      Access to animation software (doesnt matter the program as long as you can work effciently and can export in a png file extension.

      Offer

      You will receive a certain percentage of the end revenue when the game is released. We can discuss said percentage once you have officially joined the company.

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  • Starting: Oct 31, 2018
  • Ending: Feb 29, 2020
  • Expires in: 64 days
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Teamup by

Triple Threat Studios

Matteson, United States
  • 2D
  • Platformer
  • TeamUps
  • Gaming
  • PixelArtudios
  • Ue4
  • Sprites
  • Adventure
Programmer
status: taken
3 requests
Pixel Artist
status: taken
1 requests
Level Designer
status: available
1 requests
Character Artist
status: available
1 requests