Land Crisis

by Gabriel Nogueira

    Land Crisis is a real-time strategy game (yes, just like Age of Empires), but made with pixel art and several new ideas.

    Think about Age of Empires, but with different unities, technologies and gameplay. Did you think? Ok, if you are a AOE fan and like pixel art, you should join me.

    My part

    I have already designed how the game gonna work, but I am not a programmer (that's what I am looking for).
    My part is making every art resource: graphic assets, texts, soundtrack (I am a musician) and soundeffects.
    The game mechanism is not closed. I'm open to discuss each parameter or idea.

    (Expected) Revenue

    I dont have an expected revenue. I just want to make sure it's going to sell some copies on steam. Maybe several copies. I ensure: my idea is excellent.

    Risks & challenges

    The gratest challenge is developing a game that remembers AOE with new experiences. I don't want to be just a copy. I need to prove why Land Crisis can be funnier than AOE.
      • Programmer

      • 4-8 h.p.w
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      Function description

      To program every single code line.

      Requirements

      Large Experience with game programming. Any game engine is acceptable (the final product is the essential). Portuguese speakears have my priority.

      Offer

      50% - 50% profits division on Steam

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  • Starting: Sep 19, 2018
  • Ending: Jun 28, 2019
  • Expires in: 50 days
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Teamup by

Gabriel Nogueira

Belo Horizonte, Brazil
  • landcrisis
  • realtimestrategy
  • PCgame
  • pixelart
  • strategy
  • programmer
  • steam
Programmer
status: available
15 requests