Shockout

by CabrinhaFx

unsuccessful

    Animalymic Mech Arena Shooter!

    Welcome to the animalymic robot (war) games.

    Animals have evolutionary advanced and live more or less civilized. But once every 4 years the best scientists and fighters meet in the arena to demonstrate their power and live out their animalic side. 

    About the Game

    "ShockOut" is an local multiplayer couch coop mech top-down shooter, where you control a crazy animal with a deadly mech. Your goal is to hunt down all enemy players in a deadly arena environment. You need to push/pull your enemies in deadly traps, which will spawn randomly over time.

    Additionally you have a polarization, depending on this your abilities have different effects. When the polarization of attacker and defender are the same, your ability knocks back, if the polarization is different, the ability pulls.

    My part

    I´m responsible for creating all playable Characters, Rigging them, animating them and implementing them into UE4 with all the fancy available stuff.

    Additionally I´m doing the project management and was responsible for the prototype gameplay code.

    (Expected) Revenue

    We`re going for a commercial release on Steam and planning to implement Microtransactions for Skins and Characters. It will be available for free. The Alpha should start in about 1-2 Months.

    We have the oportunity to showcase our game on the cologne "Gamescom" Event in August and want therefore to push everything possible until 22. of August 2018!

    Risks & challenges

    Our income depends on a stable and working Microtransaction System, which is for sure a really big challenge. Additionally our gameplay should work and make fun from the beginning, which is an additionally challenge. Our current Prototype is fully working and functional, but we need to build up a community to develop it further and maybe have some heavy iterations for balancing stuff.
      • Gamespark Developer

      • 16-32 h.p.w
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      Function description

      We need a Developer, who is capable of developing a full working microtransaction System within the UnrealEngine4. Therefore we want to use GameSparks.

      Requirements

      C++ and Blueprints, Gamesparks

      Offer

      A SteamRelease on Steam in a few months and expected to have a permanent appointment in a small startup company in a 2-3 months.
      • Gameplay and Network Programmer

      • 16-32 h.p.w
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      Function description

      You would be responsible for creating new Abilities in a modular fashion for our Mechs and make them fully Networking Capable for the Steam online system. Additionally we would like to create an AI-System, which controls our Trap Placement in the Arena, so we get rid of the random trap placement system.

      Requirements

      C++ and Blueprint knowledge in UE4

      Offer

      A SteamRelease on Steam in a few months and expected to have a permanent appointment in a small startup company in a 2-3 months.
      • Community and Testers

      • 2-4 h.p.w
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      Function description

      We`re looking for building up a community, who is interested in GameDevelopment and testing out our game. Giving Feedback and creative input for our future development. If you want to join, just join us on discord: https://discord.gg/unvsY9v

      Requirements

      Nothing, except activity and passion for our game =)

      Offer

      Being part of our development and depending on your input ... free Skins/Gamemodels on your ideas/Gameplay of your ideas/etc. Everything you can imagine ... maybe.
      • Concept Artist

      • 16-32 h.p.w
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      Function description

      Concept Artist, who is focusing on developing new Mech Designs, new Animals and Skins and Arenas for our current game. Additionally it would be helpful if he/she has some skills in creating illustrated graphical elements (icons/logos/headers/banners/etc. ) for marketing stuff.

      Requirements

      Concept Artist, who should have excellent drawing skills to quickly create character concepts.

      Offer

      A SteamRelease on Steam in a few months and expected to have a permanent appointment in a small startup company in a 2-3 months.
    avatar
    unicorn curry 3 months ago
    hi!currently my computer is broken but i would love do the concept art. might hear from me soon.
    avatar
    GitemConceptArt 3 months ago
    Are u still looking for character concept artist if so email me @ gitemconceptart@gmail.com lets talk
    avatar
    CabrinhaFx 3 months ago
    Hey, just pm me please in here with your Portfolio or add me on discord (Traumwolf#2004).
    avatar
    Daniel Osiewala 3 months ago
    Hello! I am a music composer and producer, student in the Superior Conservatoire in Spain. I'm looking for a project to collaborate as a soundtrack creator. I have composed music for videogames and short films. I attach you a link to some examples of my portfolio: https://soundcloud.com/daniel-osiewala-jimenez/sets/demos

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  • Starting: Jul 29, 2018
  • Expired
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Teamup by

CabrinhaFx

Willich, Germany
  • mech
  • unreal
  • crazy
  • animal
  • arena
  • multiplayer
  • shooter
Gamespark Developer
status: available
0 requests
Gameplay and Network Programmer
status: available
1 requests
Community and Testers
status: available
1 requests
Concept Artist
status: available
1 requests