Cross platform RTS

by SetlarSeen


    A RTS game where players from all platforms play together summoning creatures from cards to fight on a live battlefield.

    The game we envision to make is a RTS style game in which players fight each other in live matches and where cards play a very strong role.

    Players can create their own decks with cards they own and use it in a match against other players. The more cards there are, the more unique decks will get as the different card combinations increases. Cards are divided into elements and each element has its own style which affect how these units are used by players. In order to summon a card ingame the player must have enough energy and the right elements built. The main inspiration for this game is BattleForge, a game that closed down in 2013 and has a similar style to what this game ultimately will have. A video about BattleForge can be found here:

    This project was started June 2017 by my friend and I joined it soon after. The game is being made in Unity and we plan to make it available on PC, console and tablet. All players will be able to play against each other, independent of which platform they are playing on.

    Feel free to contact me for further details if interested.

    My part

    I am currently working on this project with a friend and our roles will be programming the game and designing it. We have the last word for big decisions, but will definitely leave more than enough room for own creativity and input.

    (Expected) Revenue

    There is currently no expected revenue for the project. It all depends on how successful it will become. The game might never be released or it might become as popular as League of Legends. Anyone that joins the team will receive a fair part of any made revenue. This revenue is determined by the amount of developers and weighted by the amount of work put into the project by an individual.

    Risks & challenges

    This project is a hobby for us two and we expect the same for anyone joining this team. We do it for fun and see if something worth sharing comes out of it. There is no amount of work that you have to do. Do it for fun and learn something while working with us. We both are young and still have our lives ahead of us. This can mean that either (or both) of us can drop out if we don't have enough time to continue working on this project. The same principle applies to anyone joining: you are free to leave at any time.

    - Working with people with little to intermediate knowledge about Unity (but willing and determined to learn).
    - Possibly stepping outside of your role to help in places where help is required.

    - It is an Indie game. This means that even after a lot of hard work no revenue might be generated and you might leave the project/game behind with nothing but gained experience.
      • 3D Artist

      • 2-4 h.p.w
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      Function description

      As a 3D artist you are expected to be able to do either one of these four: - Create 3D models - Texture 3D models - Rig 3D models - Animate 3D models The more you are capable of doing the better. You don't necessarily have to be able to do all four. Being good in one field and willing to learn the others is good enough. You are free to spend as much or as little time on the project as you'd like, but there are limits. Being too inactive without a good reason might lead to you being removed from the team. A nice additional bonus would be able to create 2D artworks as well for the cards, interface etc...


      You must be able to communicate fluently enough in English in order to get your ideas across.


      As mentioned before, we are doing this as a hobby. It is meant for you and for us to learn and have a great experience together creating a game. If you are committed to the project, you will definitely gain experience from it. Secondly, it is an indie game which might fail or might be successful. If it becomes successful, we are offering a percentage of the generated revenue.
    pracalic 9 months ago
    Do You need some unity coders for this game? Do you have any playable demo or video from gameplay?
    SetlarSeen 9 months ago
    We are still very early in development, we have a basic server with basic clients and are still expanding upon it. What's your experience ?

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  • Starting: Jan 03, 2018
  • Expired
Teamup by


Utrecht, Netherlands
  • RTS
  • Cards
  • Unity
  • Decks
  • Cross-platform
  • Game
  • Design
  • 3D
3D Artist
status: available
5 requests