Corridor

by Jakob Peck

unsuccessful

    This teamup is to create a psychological horror game in Unity.

    Corridor

    Plot: The player is working in an office during the 1970's. The player has everything he wants - being boss of 3 people, his own office, access to the better bathroom, his own personal computer, and the best thing of all... A red stapler with his name on it. The player is asked to bring in some papers to his boss. Right before lunch time, the player finished and started to make his way to his boss's office. He goes through a few hallways which all look different than he remember, but he ends up at his own office again. He tries again, but ends up at his office once again. When he turns around, the whole office has changed once again.

     

    Concept: Corridor is a game that at first looks similar to Silent Hills P.T. and The Stanley Parable, but instead goes in a different direction. The player is put into a seemingly normal office, but as the game goes on, the office changes completely. The main mechanic is changing the office in order to help get the player to his boss's office. The office can change by either moving around the corridors, or doing puzzles.

     

    Technical: The game is created in Unity 2017.2 in C# and will be created for Windows and Mac.

    My part

    Name: Jakob Peck

    Role: C# Programmer and Project Manager

    About me: I am a 19 year old college student with 3+ years of experience with both Unity and C#. I am currently studying Computer Science, but I have completed 3 computer science classes.

    Because of my current situation, I can pretty much work every day on the game.

    (Expected) Revenue

    The main focus of the game is not on making a lot of revenue but creating a game that allows us to be known to the world.

    But the expected revenue is hard to estimate since we are treading into unknown territory.

    Risks & challenges

    One of the challenges that we will have to overcome is working on the game while working without a budget.

    Another Challenge is about creating a unique puzzle mechanic that catches the attention of the player.

    A risk is losing a team member and all of their assets(Code, music, models, etc.)
      • 3D Character Artist

      • 2-4 h.p.w
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      Function description

      As a 3D Game Artist, you will be tasked with creating 3D character models which fit the game's style and story. For this game, you most likely will be tasked with making a small amount of models for the project Responsibilities: - Create 3D models - Create a single art style that will represent the game - Work with others on the team - Keeping in contact with others

      Requirements

      - Must have 2+ years of 3D modeling - Must be able to export to Unity using any format that Unity accepts - Must have a portfolio - Must be able to communicate with others

      Offer

      I offer a certain percentage of game sales after game is released and part ownership of the game when released. I also offer a great experience to meet new people who have a similar passion to you.
      • Animator

      • 2-4 h.p.w
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      Function description

      You will be in charge of creating animations for the game ranging from the 1st person animations of the player to the attacks and movements of the enemies. Responsibilities: - Create animations for the game - Work with others on the team - Keeping in contact with others

      Requirements

      - Must have 2+ years of experience making animations - Must have a portfolio - Must be able to communicate with others

      Offer

      I offer a certain percentage of game sales after game is released and part ownership of the game when released. I also offer a great experience to meet new people who have a similar passion to you.
      • Graphics Artist

      • 2-4 h.p.w
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      Function description

      As a graphics artist, you will be working the UI for the game and any/all logos for the game. Responsibilities - Creating UI - Making sure UI fits game - Creating game logo

      Requirements

      - Must have 2+ years of experience in Graphical Design - Must have a portfolio - Must be able to communicate with others

      Offer

      I offer a certain percentage of game sales after game is released and part ownership of the game when released. I also offer a great experience to meet new people who have a similar passion to you.
    avatar
    Daniel Hein 4 months ago
    Such a cool concept, would love to play this! If you need any help in the story/writing department, please let me know!
    avatar
    Kevin Hagen 3 months ago
    I sent you a message about your project.

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  • Starting: Dec 30, 2017
  • Expired
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Teamup by

Jakob Peck

Santa Rosa, United States
  • Puzzle
  • Unity
  • 3D
3D Character Artist
status: available
3 requests
Animator
status: available
2 requests
Graphics Artist
status: available
0 requests