Chaostekstudio new game

by Francesco Brancato

partially successful

    Give back to character design what it deserves. Mix deep personalities, humor and actuality in one game.

    Everyday, the marketplace is saturated with unworthy games developed with the sole purpose of money making.
    We've had enough of this. That's why we are working hard to bring back the concept of giving games a soul, a beautiful soundtrack, an involving story.

    This is going to be an action game. Humor and misunderstanding, tipycal of comedy, are going to be foundamental elements of the story, along with references to the real world and the internet.

    Chaostekstudio new game

    When glaciers on Earth melt, the lands were flooded, but floating cities were built and they spread all over the oceans. It's the year 2304 a.d. In our futuristic world every characater is an antropomorphic animal.

    Chaostekstudio new game

    You will explore it through the eyes of the capibara Spike, alongside to his fledged kiwi friends: Miguèl de las Casas Nobiles Rodriguez y Hernandez Segundos d’Aviz, proud mexican detective, and Spencer, an engineer from New Zealand.

    Led by bad luck, the three will have to face the intimidating Felidus Family: a mafia organization controlled by Don, the sicilian jaguar, Ivàn, the russian puma and Nizui, the japanese panther.

    Chaostekstudio new game

    The protagonists will count on the help of various characters like Elinor, a mind twisted goat from the caucasian mountains, who supposedly predicts the future, or Audubòn, an art fanatic pelican spending all of his days at a bar near the port of the city of Wibia.

    There are many more characters, each with unique nature and feature, but all with hilarious behaviour. You will give your contribute to the creation of them and the world they live into.

    The game is going to be 2D, inspired from Hyper Light Drifter or The Binding of Isaac.
    There are also influences from Ratchet and Clank or Jak and Dexter for the humorous part.

    If this somehow inspires or stimulates your curiosity, we'll be happy to tell you more. We have a lot of documentation about the story, the characters and the gameplay, so you just have to write us!

    My part

    Hi, my name is Francesco. 22 y/o. Co-leader in a small team named Chaostekstudio born in late 2013

    http://www.chaostekstudio.com

    Actually, I'm a full stack web-developer, but I've always wanted to work into game-making, and today I want to try to start this new project with you.

    My part is to lead and design this new adventurous and funny world that we invented.

    I can cover various parts of the developing phase, such as coding, music making, UI and environment designing, and as already said, game desinging. It depends on what it's needed the most.

    (If you want to listen some of my music works just visit:
    soundcloud.com/krower/sets/orchestral
    soundcloud.com/chaostek/underwhat-er)

    (Expected) Revenue

    You believe in this project and know how and where to sell this game? Awesome! Come to work with us and do everything you think it's needed.

    (Oh, just saying... if you want to invest on us or donate, we're absolutely open)

    Jokes apart... No revenue for the moment, but if you really know how to monetize it, you're welcome. We think that the project itself has the right potential to be sold, one day.

    Risks & challenges

    Risks? To waste this idea. Honestly, we have to do this. One way or another.
      • 2D game developer

      • 2-4 h.p.w
      Manuel Schmidbauer
      9 months ago
      Taken
      Show More

      Function description

      It's simple: mouse and camera handling, shooting, interactions, collisions and everything else related to game mechanics and player movement.

      Requirements

      Intermediate Unity 2017 skills and C# knowledge. Any other object oriented language is helpful. Basic notions on vectors (maths) Are you a beginner? Feel free to apply. You may learn from scratch with us.

      Offer

      If we go commercial, you'll have your percentage on the income. Doesn't matter how much we make. It depends on the number of people in the team and the budget we have.
      • Digital Artist

      • 2-4 h.p.w
      Show More

      Function description

      You will make the game to look fantastic. We need (in-game) drawings for: - Characters - Buildings and environments - Vehicles - Weapons - Items - Everything you can do that fits well in the game.

      Requirements

      Good digital drawing skills. Ability to create a good looking and homogeneous environment. Ambition and sense of initiative.

      Offer

      If we go commercial, you'll have your percentage on the income. Doesn't matter how much we make. It depends on the number of people in the team and the budget we have.
      • 2D game developer

      • 2-4 h.p.w
      Diego T
      9 months ago
      Taken
      Show More

      Function description

      It's simple: mouse and camera handling, shooting, interactions, collisions and everything else related to game mechanics and player movement.

      Requirements

      Intermediate Unity 2017 skills and C# knowledge. Any other object oriented language is helpful. Basic notions on vectors (maths) Are you a beginner? Feel free to apply. You may learn from scratch with us.

      Offer

      If we go commercial, you'll have your percentage on the income. Doesn't matter how much we make. It depends on the number of people in the team and the budget we have.
      • Digital Artist

      • 2-4 h.p.w
      Show More

      Function description

      You will make the game to look fantastic. We need (in-game) drawings for: - Characters - Buildings and environments - Vehicles - Weapons - Items - Everything you can do that fits well in the game.

      Requirements

      Good digital drawing skills. Ability to create a good looking and homogeneous environment. Ambition and sense of initiative.

      Offer

      If we go commercial, you'll have your percentage on the income. Doesn't matter how much we make. It depends on the number of people in the team and the budget we have.
      • Musician

      • 2-4 h.p.w
      Steven J Garcia
      9 months ago
      Taken
      Show More

      Function description

      If you are the type of person who gets excited with games' soundtracks, with pure love for music and ... you actually do music, you know what to do. Free your creativity to make this game sounds amazing. (You will have support and teammates to work with)

      Requirements

      Good knowledge of music theory; Good use of digital audio workstations (FL Studio, Pro Logic etc...) and audio management. Creativity; Ability to make the right atmosphere for any situation.

      Offer

      If we go commercial, you'll have your percentage on the income. Doesn't matter how much we make. It depends on the number of people in the team and the budget we have.

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  • Starting: Jan 06, 2018
  • Expired
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Teamup by

Francesco Brancato

Pisa, Italy
  • Game
  • Unity
  • Adventure
  • Humor
  • Singleplayer
  • Chaostekstudio
  • C-sharp
  • Action
  • Shooting
2D game developer
status: taken
8 requests
Digital Artist
status: available
3 requests
2D game developer
status: taken
4 requests
Digital Artist
status: available
1 requests
Musician
status: taken
4 requests