A FPS style battle royal game in a post-apocalyptic world.
A FPS style battle royal game in a post-apocalyptic world. Drive in to the large scale map, gather equipment and weapons, destroy your enemies, and claim victory as the final survivor!
The overall theme of the game is very 'mad max' style. We have a new take on the battle royal genre and we're looking for a team to help us implement these mechanics. We are using Unity to implement the game, but were open to switching to engine.
We currently have 2 people on the team. Myself, and the other co-designer/3D artist. We are looking for 2 programmers and an animator.




I am the programmer and co-designer of the game. I will be leading the programmers, assigning tasks, and scheduling meetings.
The revenue will come from the alpha release. We will release the game as an early access game on steam. We will use that money to fund the games release and split the profits between all members of the group.
The risk of every game release is people quitting and the project being dropped. We will also need to optimize and make the game and network interactions as smooth as possible.
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