Andrew

    Profession

    Game Development, Carpentry

    Company

    Lamanna Carpentry

    Short Bio

    17 years old currently making a first person psychological horror game in Unreal Engine 4. It is set on an island with a lighthouse on it, some time in the 19th century. I also am doing a house framing coop with my school in case game development doesn't work out.

    Skills

    • Ue4 blueprinting
    • Character Animation
    • Level Design
    • House Framing

    Experience

    Self taught in Unreal Engine, I do blueprints, Character animations, Level design and some basic asset creation when I need to (like sound effects and 3D models). Have been working with Lamanna carpentry every other day for my whole grade 11 year.

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